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KeyCode.DownArrow

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Description

Down arrow key.

Use this as a parameter to a function like Input.GetKey to detect when the user presses the down arrow key.

See Also: Input.GetKey, Input.GetKeyDown, Input.GetKeyUp.

//Attach this to a GameObject
//This script tells when the down arrow key is pressed and when it is released
using UnityEngine;

public class Example : MonoBehaviour { void Update() { //Detect when the down arrow key is pressed down if (Input.GetKeyDown(KeyCode.DownArrow)) Debug.Log("Down Arrow key was pressed.");

//Detect when the down arrow key has been released if (Input.GetKeyUp(KeyCode.DownArrow)) Debug.Log("Down Arrow key was released."); } }

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