| Parameter | Description |
|---|---|
| id | The GlobalObjectId to lookup. |
int
Returns the InstanceID of the object.
If the GlobalObjectId can't be found, or if the scene isn't loaded, returns 0.
Obtains the instance ID of the object from its unique object identifier.
This method is slow. Use it sparingly. If you use this method in a large project within other performance-sensitive contexts such as ISerializationCallbackReceiver.OnBeforeSerialize or ISerializationCallbackReceiver.OnAfterDeserialize, it's strongly recommended to profile the performance impact.
Additional resources: GlobalObjectId.GlobalObjectIdentifiersToInstanceIDsSlow