EditorUtility.ClearDefaultParentObject

Declaration

public static void ClearDefaultParentObject(SceneManagement.Scene scene);

Declaration

public static void ClearDefaultParentObject();

Parameters

scene Specify a Scene to clear the default parent object for a specific Scene. If a Scene is not specified, this method clears the default parent object for the active Scene.

Description

Clears the default parent GameObject from either a specific Scene or the active Scene.

Additional resources: EditorUtility.SetDefaultParentObject.


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