ClipboardUtility.canCopyGameObject

public static Func<GameObject,bool> canCopyGameObject;

Description

Optional filtering functions invoked to determine if a GameObject can be copied before any action is taken.

All registered delegates of canCopyGameObject will be evaluated and must return true for a GameObject to be copied. Selection.gameObjects will be updated with the GameObjects that successfully passed the filtering functions.

Subscribe to the rejectedGameObjects event to receive a callback, providing an array of GameObjects that failed one or more of the filtering functions.


Did you find this page useful? Please give it a rating: