Version: 2022.3
LanguageEnglish
  • C#

MaterialDescription.TryGetProperty

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public bool TryGetProperty(string propertyName, out float value);

Declaration

public bool TryGetProperty(string propertyName, out Vector4 value);

Declaration

public bool TryGetProperty(string propertyName, out string value);

Declaration

public bool TryGetProperty(string propertyName, out AssetImporters.TexturePropertyDescription value);

Parameters

propertyName Name of the property.
value The retrieved value.

Returns

bool Returns true if the property exists on the material. Returns false otherwise.

Description

Retrieves the value of a specified material property.