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|stateName||The name of the state.|
|stateHashName||The hash name of the state.|
|normalizedTransitionDuration||The duration of the transition (normalized).|
|layer||The layer where the crossfade occurs.|
|normalizedTimeOffset||The time of the state (normalized).|
|normalizedTransitionTime||The time of the transition (normalized).|
Creates a crossfade from the current state to any other state using normalized times.
When you specify a state name, or the string used to generate a hash, it should include the name of the parent layer. For example, if you have a
Run state in the
Base Layer, the name is
See Also: Animator.CrossFadeInFixedTime for times in seconds.