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|destinationState||The destination state.|
|destinationStateMachine||The destination statemachine.|
Utility function to add an AnyState transition to the specified state or statemachine.
The transition asset that is created is added as a sub asset of the state machine. Its important that AnyStateTransitions are added to the root state machine. AnyStateTranistions added to a sub state machine will be discarded at runtime. This function pushes an Undo operation.
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