Class CascadePartitionSplitParameter | High Definition RP | 7.1.8
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    Class CascadePartitionSplitParameter

    Inheritance
    Object
    CascadePartitionSplitParameter
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    public class CascadePartitionSplitParameter : VolumeParameter<float>

    Constructors

    CascadePartitionSplitParameter(Single, Boolean, Boolean)

    Declaration
    public CascadePartitionSplitParameter(float value, bool normalized = false, bool overrideState = false)
    Parameters
    Type Name Description
    Single value
    Boolean normalized
    Boolean overrideState

    Properties

    value

    Declaration
    public override float value { get; set; }
    Property Value
    Type Description
    Single

    Methods

    Init(NoInterpClampedIntParameter, Int32, NoInterpMinFloatParameter, CascadePartitionSplitParameter, CascadePartitionSplitParameter)

    Declaration
    public void Init(NoInterpClampedIntParameter cascadeCounts, int minCascadeToAppears, NoInterpMinFloatParameter maxDistance, CascadePartitionSplitParameter previous, CascadePartitionSplitParameter next)
    Parameters
    Type Name Description
    NoInterpClampedIntParameter cascadeCounts
    Int32 minCascadeToAppears
    NoInterpMinFloatParameter maxDistance
    CascadePartitionSplitParameter previous
    CascadePartitionSplitParameter next
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