Class ScriptableSettingsPathAttribute
Allows a class inheriting from ScriptableSettings<T> to specify that its instance Asset should be saved under "Assets/[path]/Resources/ScriptableSettings/".
Namespace: Unity.XRTools.Utils
Syntax
public class ScriptableSettingsPathAttribute : Attribute
Constructors
ScriptableSettingsPathAttribute(String)
Initialize a new ScriptableSettingsPathAttribute
Declaration
public ScriptableSettingsPathAttribute(string path = "")
Parameters
| Type | Name | Description |
|---|---|---|
| String | path | The path where the ScriptableSettings should be stored |
Properties
path
The path where this ScriptableSettings should be stored
Declaration
public string path { get; }
Property Value
| Type | Description |
|---|---|
| String |