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    Class ModuleLoaderDebugSettings

    ScriptableSettings class for storing debug settings for Module Loader

    Inheritance
    object
    ScriptableSettingsBase
    ScriptableSettingsBase<ModuleLoaderDebugSettings>
    ScriptableSettings<ModuleLoaderDebugSettings>
    ModuleLoaderDebugSettings
    Inherited Members
    ScriptableSettings<ModuleLoaderDebugSettings>.instance
    ScriptableSettingsBase<ModuleLoaderDebugSettings>.k_HasCustomPath
    ScriptableSettingsBase<ModuleLoaderDebugSettings>.s_Instance
    ScriptableSettingsBase<ModuleLoaderDebugSettings>.Save(string)
    ScriptableSettingsBase<ModuleLoaderDebugSettings>.GetFilePath()
    ScriptableSettingsBase.k_PathExceptionMessage
    ScriptableSettingsBase.GetInstanceByType(Type)
    ScriptableSettingsBase.OnLoaded()
    Namespace: Unity.XRTools.ModuleLoader
    Assembly: solution.dll
    Syntax
    [ScriptableSettingsPath("Assets/ModuleLoader/UserSettings")]
    public class ModuleLoaderDebugSettings : ScriptableSettings<ModuleLoaderDebugSettings>

    Properties

    Name Description
    functionalityInjectionModuleLogging

    True if debug information regarding functionality injection should be logged

    moduleHideFlags

    Hideflags which will be applied to GameObjects which are created to support MonoBehaviour modules

    Methods

    Name Description
    SetModuleHideFlags(HideFlags)

    Change the ModuleHideFlags setting, which controls HideFlags for GameObjects used to support MonoBehaviour modules. Calling this method will change the HideFlags on existing modules

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