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    Class VisionOS

    Runtime scripting API for VisionOS.

    Inheritance
    object
    VisionOS
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.XR.VisionOS
    Assembly: Unity.XR.VisionOS.dll
    Syntax
    public static class VisionOS

    Methods

    IsImmersiveSpaceReady()

    Determine whether the immersive space for the app is ready. Return true in the Editor for testing purposes.

    Declaration
    public static bool IsImmersiveSpaceReady()
    Returns
    Type Description
    bool

    true if the immersive space is ready (or in the Editor when targeting visionOS). Otherwise, false.

    IsSimulator()

    Determine whether the app is running in the visionOS simulator. Treat the Editor targeting visionOS as running in simulator.

    Declaration
    public static bool IsSimulator()
    Returns
    Type Description
    bool

    true if the app is running in the visionOS Simulator. Otherwise, false.

    QueryAuthorizationStatus(VisionOSAuthorizationType)

    Query the current authorization status for a given authorization type.

    Declaration
    public static VisionOSAuthorizationStatus QueryAuthorizationStatus(VisionOSAuthorizationType type)
    Parameters
    Type Name Description
    VisionOSAuthorizationType type

    The authorization type to query.

    Returns
    Type Description
    VisionOSAuthorizationStatus

    The status of the queried authorization type.

    SetDepthRange(float, float)

    Set the range of values used for depth sorting. These values should match Camera.nearClipPlane and Camera.farClipPlane

    Declaration
    public static void SetDepthRange(float near, float far)
    Parameters
    Type Name Description
    float near

    The value for the near clipping plane.

    float far

    The value for the far clipping plane.

    Events

    AuthorizationChanged

    Called when an ARKit authorization like hand tracking or world tracking changes status. Some examples of when this occurs:

    • On app start when initially querying the authorization status, if it was already requested
    • After querying authorization status, if it was not requested and the user allowed or declined
    • When the user changes authorizations in Settings and returns to the app
    Declaration
    public static event Action<VisionOSAuthorizationEventArgs> AuthorizationChanged
    Event Type
    Type Description
    Action<VisionOSAuthorizationEventArgs>
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