Class EyeTrackingUsages
Tags that can be used with
Namespace: UnityEngine.XR.OpenXR.Features.Interactions
Syntax
public static class EyeTrackingUsages : object
Fields
gazePosition
The origin position for the gaze. The gaze represents where a user is looking, and gazePosition represents the starting location, close to the eyes, from which to project a gaze ray from.
Declaration
public static InputFeatureUsage<Vector3> gazePosition
Field Value
Type | Description |
---|---|
InputFeatureUsage<Vector3> |
gazeRotation
The orientation of the gaze, such that the direction of the gaze is the same as
Declaration
public static InputFeatureUsage<Quaternion> gazeRotation
Field Value
Type | Description |
---|---|
InputFeatureUsage<Quaternion> |