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    Class MagicLeapGestures

    Controls the lifecycle and configuration options for a Magic Leap gesture subsystem. There is only one active Magic Leap Gestures. The event callbacks will inform code of when gesture events occur.

    Inheritance
    object
    Object
    Component
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    MagicLeapGestures
    Inherited Members
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    Namespace: UnityEngine.XR.MagicLeap
    Assembly: UnityEngine.XR.MagicLeap.dll
    Syntax
    [DisallowMultipleComponent]
    public sealed class MagicLeapGestures : MonoBehaviour

    Properties

    controllerGesturesEnabled

    Getter/Setter to determine if the controller Gestures are enabled.

    Declaration
    public bool controllerGesturesEnabled { get; set; }
    Property Value
    Type Description
    bool

    gestureSubsystem

    Get the MagicLeapGestureSubsystem whose lifetime this component manages.

    Declaration
    public MagicLeapGestureSubsystem gestureSubsystem { get; }
    Property Value
    Type Description
    MagicLeapGestureSubsystem

    Events

    onActivate

    This event is invoked whenever a ActivateGestureEvent is received by the gestures subsystem.

    Declaration
    public event Action<ActivateGestureEvent> onActivate
    Event Type
    Type Description
    Action<ActivateGestureEvent>

    onTouchpadGestureChanged

    This event is invoked whenever a MagicLeapTouchpadGestureEvent is received by the gestures subsystem.

    Declaration
    public event Action<MagicLeapTouchpadGestureEvent> onTouchpadGestureChanged
    Event Type
    Type Description
    Action<MagicLeapTouchpadGestureEvent>
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