Class MagicLeapGestureSubsystem
MagicLeap implementation of the XRGestureSubsystem
. Do not create this directly. Use the SubsystemManager
instead.
Inheritance
MagicLeapGestureSubsystem
Inherited Members
UnityEngine.XR.InteractionSubsystems.XRGestureSubsystem.OnDestroy()
Syntax
[Preserve]
public sealed class MagicLeapGestureSubsystem : XRGestureSubsystem
Properties
keyPoseGestureEvents
A collection of all MagicLeapKeyPoseGestureEvents managed by this subsystem.
This is cleared every frame and refreshed with new gesture events.
Declaration
public NativeArray<MagicLeapKeyPoseGestureEvent> keyPoseGestureEvents { get; }
Property Value
touchpadGestureEvents
A collection of all MagicLeapTouchpadGestureEvents managed by this subsystem.
This is cleared every frame and refreshed with new gesture events.
Declaration
public NativeArray<MagicLeapTouchpadGestureEvent> touchpadGestureEvents { get; }
Property Value
Methods
CreateProvider()
Creates the provider interface.
Declaration
protected override XRGestureSubsystem.Provider CreateProvider()
Returns
Overrides
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