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    Class InteractableRegisteredEventArgs

    Event data associated with the event when an Interactable is registered with an XRInteractionManager.

    Inheritance
    object
    BaseRegistrationEventArgs
    InteractableRegisteredEventArgs
    Inherited Members
    BaseRegistrationEventArgs.manager
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.XR.Interaction.Toolkit
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    public class InteractableRegisteredEventArgs : BaseRegistrationEventArgs
    Remarks

    When an IXRInteractable is registered with the XRInteractionManager, the registered event and interactableRegistered events are invoked with InteractableRegisteredEventArgs as parameters.

    InteractableRegisteredEventArgs provides the registering interactableObject and the XRInteractionManager associated with the registration event.

    Examples

    The following example subscribes to the interactableRegistered event and implements custom callback functions that will be called when the interactableRegistered is invoked. Enabling the "Example Interactable" game object will trigger the registered callback, while disabling it will trigger the unregistered callback.

    using UnityEngine;
    using UnityEngine.XR.Interaction.Toolkit;
    using UnityEngine.XR.Interaction.Toolkit.Interactables;
    using UnityEngine.XR.Interaction.Toolkit.Interactors;
    

    /// <summary> /// This class is an example script that registration events and demonstrates how to create callbacks for each event. /// </summary> class XRInteractionManagerRegistrationEventsSample : MonoBehaviour { [SerializeField] XRInteractionManager m_InteractionManager;

    XRInteractionGroup m_ExampleInteractionGroup;
    NearFarInteractor m_ExampleInteractor;
    XRGrabInteractable m_ExampleInteractable;
    
    void Awake()
    {
        // Try to find an interaction manager if necessary.
        // In Unity versions older than 2021.3.18f1, replace FindFirstObjectByType with FindObjectOfType.
        if (m_InteractionManager == null)
            m_InteractionManager = FindFirstObjectByType<XRInteractionManager>();
    
        // Note, the code below is creating the XRInteractionGroup, NearFarInteractor, and XRGrabInteractable before subscribing
        // to the interaction manager register/unregister events. Therefore, the initial register callback will not be logged.
        // To demonstrate these callbacks, enable/disable each example game object in the hierarchy to receive the register/unregister callbacks.
    
        // XRInteractionGroup automatically registers with the interaction manager on Awake
        var interactionGroupGO = new GameObject("Example Interaction Group");
        m_ExampleInteractionGroup = interactionGroupGO.AddComponent<XRInteractionGroup>();
    
        // XRBaseInteractor automatically registers with the interaction manager on Enable
        var interactorGO = new GameObject("Example Interactor");
        m_ExampleInteractor = interactorGO.AddComponent<NearFarInteractor>();
    
        // XRBaseInteractable automatically registers with the interaction manager on Enable
        var interactableGO = new GameObject("Example Interactable");
        m_ExampleInteractable = interactableGO.AddComponent<XRGrabInteractable>();
    }
    
    void OnEnable()
    {
        if (m_InteractionManager == null)
        {
            Debug.LogWarning("Interaction manager is null. No registration events will be executed in this example. Ensure there is an " + typeof(XRInteractionManager) + " in the scene.", this);
            return;
        }
    
        // Subscribe to the interaction manager registration events
        m_InteractionManager.interactionGroupRegistered += OnInteractionGroupRegistered;
        m_InteractionManager.interactorRegistered += OnInteractorRegistered;
        m_InteractionManager.interactableRegistered += OnInteractableRegistered;
    
        m_InteractionManager.interactionGroupUnregistered += OnInteractionGroupUnregistered;
        m_InteractionManager.interactorUnregistered += OnInteractorUnregistered;
        m_InteractionManager.interactableUnregistered += OnInteractableUnregistered;
    }
    
    void OnDisable()
    {
        if (m_InteractionManager == null)
            return;
    
        // Unsubscribe to the interaction manager registration events
        m_InteractionManager.interactionGroupRegistered -= OnInteractionGroupRegistered;
        m_InteractionManager.interactorRegistered -= OnInteractorRegistered;
        m_InteractionManager.interactableRegistered -= OnInteractableRegistered;
    
        m_InteractionManager.interactionGroupUnregistered -= OnInteractionGroupUnregistered;
        m_InteractionManager.interactorUnregistered -= OnInteractorUnregistered;
        m_InteractionManager.interactableUnregistered -= OnInteractableUnregistered;
    }
    
    void OnInteractionGroupRegistered(InteractionGroupRegisteredEventArgs args)
    {
        // Example of casting args object to interaction group base class
        var interactionGroup = args.interactionGroupObject as XRInteractionGroup;
    
        // Logic for interaction group registered event goes here
        if (interactionGroup != null && interactionGroup == m_ExampleInteractionGroup)
            Debug.Log(interactionGroup.transform.name + " is registered with " + args.manager.transform.name, this);
    }
    
    void OnInteractionGroupUnregistered(InteractionGroupUnregisteredEventArgs args)
    {
        // Example of casting args object to interaction group base class
        var interactionGroup = args.interactionGroupObject as XRInteractionGroup;
    
        // Logic for interaction group unregistered event goes here
        if (interactionGroup != null && interactionGroup == m_ExampleInteractionGroup)
            Debug.Log(interactionGroup.transform.name + " is unregistered with " + args.manager.transform.name, this);
    }
    
    void OnInteractorRegistered(InteractorRegisteredEventArgs args)
    {
        // Example of casting args objects to interactor base class
        var interactor = args.interactorObject as XRBaseInteractor;
    
        // Logic for interactor registered event goes here
        if (interactor != null && interactor == m_ExampleInteractor)
            Debug.Log(args.interactorObject.transform.name + " is registered with " + args.manager.transform.name, this);
    }
    
    void OnInteractorUnregistered(InteractorUnregisteredEventArgs args)
    {
        // Example of casting args objects to interactor base class
        var interactor = args.interactorObject as XRBaseInteractor;
    
        // Logic for interactor unregistered event goes here
        if (interactor != null && interactor == m_ExampleInteractor)
            Debug.Log(args.interactorObject.transform.name + " is unregistered with " + args.manager.transform.name, this);
    }
    
    void OnInteractableRegistered(InteractableRegisteredEventArgs args)
    {
        // Example of casting args objects to interactable base class
        var interactable = args.interactableObject as XRBaseInteractable;
    
        // Logic for interactable registered event goes here
        if (interactable != null && interactable == m_ExampleInteractable)
            Debug.Log(args.interactableObject.transform.name + " is registered with " + args.manager.transform.name, this);
    }
    
    void OnInteractableUnregistered(InteractableUnregisteredEventArgs args)
    {
        // Example of casting args objects to interactable base class
        var interactable = args.interactableObject as XRBaseInteractable;
    
        // Logic for interactable unregistered event goes here
        if (interactable != null && interactable == m_ExampleInteractable)
            Debug.Log(args.interactableObject.transform.name + " is unregistered with " + args.manager.transform.name, this);
    }
    

    }

    Properties

    interactableObject

    The Interactable that was registered.

    Declaration
    public IXRInteractable interactableObject { get; set; }
    Property Value
    Type Description
    IXRInteractable
    See Also
    IXRInteractable
    XRBaseInteractable
    XRInteractionManager

    See Also

    IXRInteractable
    XRBaseInteractable
    XRInteractionManager
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