Class InteractableRegisteredEventArgs
Event data associated with the event when an Interactable is registered with an XRInteractionManager.
Inherited Members
Namespace: UnityEngine.XR.Interaction.Toolkit
Assembly: Unity.XR.Interaction.Toolkit.dll
Syntax
public class InteractableRegisteredEventArgs : BaseRegistrationEventArgs
Remarks
When an IXRInteractable is registered with the XRInteractionManager, the registered event and interactableRegistered events are invoked with InteractableRegisteredEventArgs as parameters.
InteractableRegisteredEventArgs provides the registering interactableObject and the XRInteractionManager associated with the registration event.
Examples
The following example subscribes to the interactableRegistered event and implements custom callback functions that will be called when the interactableRegistered is invoked. Enabling the "Example Interactable" game object will trigger the registered callback, while disabling it will trigger the unregistered callback.
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
using UnityEngine.XR.Interaction.Toolkit.Interactables;
using UnityEngine.XR.Interaction.Toolkit.Interactors;
/// <summary>
/// This class is an example script that registration events and demonstrates how to create callbacks for each event.
/// </summary>
class XRInteractionManagerRegistrationEventsSample : MonoBehaviour
{
[SerializeField]
XRInteractionManager m_InteractionManager;
XRInteractionGroup m_ExampleInteractionGroup;
NearFarInteractor m_ExampleInteractor;
XRGrabInteractable m_ExampleInteractable;
void Awake()
{
// Try to find an interaction manager if necessary.
// In Unity versions older than 2021.3.18f1, replace FindFirstObjectByType with FindObjectOfType.
if (m_InteractionManager == null)
m_InteractionManager = FindFirstObjectByType<XRInteractionManager>();
// Note, the code below is creating the XRInteractionGroup, NearFarInteractor, and XRGrabInteractable before subscribing
// to the interaction manager register/unregister events. Therefore, the initial register callback will not be logged.
// To demonstrate these callbacks, enable/disable each example game object in the hierarchy to receive the register/unregister callbacks.
// XRInteractionGroup automatically registers with the interaction manager on Awake
var interactionGroupGO = new GameObject("Example Interaction Group");
m_ExampleInteractionGroup = interactionGroupGO.AddComponent<XRInteractionGroup>();
// XRBaseInteractor automatically registers with the interaction manager on Enable
var interactorGO = new GameObject("Example Interactor");
m_ExampleInteractor = interactorGO.AddComponent<NearFarInteractor>();
// XRBaseInteractable automatically registers with the interaction manager on Enable
var interactableGO = new GameObject("Example Interactable");
m_ExampleInteractable = interactableGO.AddComponent<XRGrabInteractable>();
}
void OnEnable()
{
if (m_InteractionManager == null)
{
Debug.LogWarning("Interaction manager is null. No registration events will be executed in this example. Ensure there is an " + typeof(XRInteractionManager) + " in the scene.", this);
return;
}
// Subscribe to the interaction manager registration events
m_InteractionManager.interactionGroupRegistered += OnInteractionGroupRegistered;
m_InteractionManager.interactorRegistered += OnInteractorRegistered;
m_InteractionManager.interactableRegistered += OnInteractableRegistered;
m_InteractionManager.interactionGroupUnregistered += OnInteractionGroupUnregistered;
m_InteractionManager.interactorUnregistered += OnInteractorUnregistered;
m_InteractionManager.interactableUnregistered += OnInteractableUnregistered;
}
void OnDisable()
{
if (m_InteractionManager == null)
return;
// Unsubscribe to the interaction manager registration events
m_InteractionManager.interactionGroupRegistered -= OnInteractionGroupRegistered;
m_InteractionManager.interactorRegistered -= OnInteractorRegistered;
m_InteractionManager.interactableRegistered -= OnInteractableRegistered;
m_InteractionManager.interactionGroupUnregistered -= OnInteractionGroupUnregistered;
m_InteractionManager.interactorUnregistered -= OnInteractorUnregistered;
m_InteractionManager.interactableUnregistered -= OnInteractableUnregistered;
}
void OnInteractionGroupRegistered(InteractionGroupRegisteredEventArgs args)
{
// Example of casting args object to interaction group base class
var interactionGroup = args.interactionGroupObject as XRInteractionGroup;
// Logic for interaction group registered event goes here
if (interactionGroup != null && interactionGroup == m_ExampleInteractionGroup)
Debug.Log(interactionGroup.transform.name + " is registered with " + args.manager.transform.name, this);
}
void OnInteractionGroupUnregistered(InteractionGroupUnregisteredEventArgs args)
{
// Example of casting args object to interaction group base class
var interactionGroup = args.interactionGroupObject as XRInteractionGroup;
// Logic for interaction group unregistered event goes here
if (interactionGroup != null && interactionGroup == m_ExampleInteractionGroup)
Debug.Log(interactionGroup.transform.name + " is unregistered with " + args.manager.transform.name, this);
}
void OnInteractorRegistered(InteractorRegisteredEventArgs args)
{
// Example of casting args objects to interactor base class
var interactor = args.interactorObject as XRBaseInteractor;
// Logic for interactor registered event goes here
if (interactor != null && interactor == m_ExampleInteractor)
Debug.Log(args.interactorObject.transform.name + " is registered with " + args.manager.transform.name, this);
}
void OnInteractorUnregistered(InteractorUnregisteredEventArgs args)
{
// Example of casting args objects to interactor base class
var interactor = args.interactorObject as XRBaseInteractor;
// Logic for interactor unregistered event goes here
if (interactor != null && interactor == m_ExampleInteractor)
Debug.Log(args.interactorObject.transform.name + " is unregistered with " + args.manager.transform.name, this);
}
void OnInteractableRegistered(InteractableRegisteredEventArgs args)
{
// Example of casting args objects to interactable base class
var interactable = args.interactableObject as XRBaseInteractable;
// Logic for interactable registered event goes here
if (interactable != null && interactable == m_ExampleInteractable)
Debug.Log(args.interactableObject.transform.name + " is registered with " + args.manager.transform.name, this);
}
void OnInteractableUnregistered(InteractableUnregisteredEventArgs args)
{
// Example of casting args objects to interactable base class
var interactable = args.interactableObject as XRBaseInteractable;
// Logic for interactable unregistered event goes here
if (interactable != null && interactable == m_ExampleInteractable)
Debug.Log(args.interactableObject.transform.name + " is unregistered with " + args.manager.transform.name, this);
}
}
Properties
interactableObject
The Interactable that was registered.
Declaration
public IXRInteractable interactableObject { get; set; }
Property Value
Type | Description |
---|---|
IXRInteractable |