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    Namespace UnityEngine.XR.Interaction.Toolkit.Inputs.Simulation

    Classes

    SimulatedDeviceLifecycleManager

    A component which handles the lifecycle of simulated HMDs, controllers, and hands. It deals with the adding and removing of devices, keeping track of the current device mode, and initializing subsystems for simulation.

    SimulatedHandExpression

    A hand expression that can be simulated by performing an input action.

    SimulatedHandExpressionManager

    A component which handles setting up and keeping track of simulated hand expressions.

    SimulatedInputLayoutLoader

    This class automatically registers control layouts used by the XRDeviceSimulator.

    XRDeviceSimulator

    A component which handles mouse and keyboard input from the user and uses it to drive simulated XR controllers and an XR head mounted display (HMD).

    XRInteractionSimulator

    A component which handles mouse and keyboard input from the user and uses it to simulate on-device interaction in XR Interaction Toolkit.

    XRInteractionSimulatorLoader

    This class instantiates the interaction simulator in the scene depending on project settings.

    XRSimulatedController

    An input device representing a simulated XR handed controller.

    XRSimulatedHMD

    An input device representing a simulated XR head mounted display.

    Structs

    XRSimulatedControllerState

    State for input device representing a simulated XR handed controller.

    XRSimulatedHMDState

    State for input device representing a simulated XR HMD.

    Enums

    Axis2DTargets

    The target device control(s) to update from input.

    ControllerButton

    Button indices for buttons

    ControllerInputMode

    The device input mode of the left and right controller.

    SimulatedDeviceLifecycleManager.DeviceMode

    The device mode of the left and right device.

    Space

    The coordinate space in which to operate.

    TargetedDevices

    The target device or devices to update from input.

    XRDeviceSimulator.Axis2DTargets

    The target device control(s) to update from input.

    XRDeviceSimulator.Space

    The coordinate space in which to operate.

    XRDeviceSimulator.TransformationMode

    The transformation mode in which to operate.

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