Class SimulatedHandExpressionManager
A component which handles setting up and keeping track of simulated hand expressions.
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.Interaction.Toolkit.Inputs.Simulation
Assembly: Unity.XR.Interaction.Toolkit.dll
Syntax
[AddComponentMenu("XR/Debug/Simulated Hand Expression Manager", 11)]
[DefaultExecutionOrder(-29994)]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@3.2/api/UnityEngine.XR.Interaction.Toolkit.Inputs.Simulation.SimulatedHandExpressionManager.html")]
public class SimulatedHandExpressionManager : MonoBehaviour
Properties
simulatedHandExpressions
The list of simulated hand expressions.
Declaration
public List<SimulatedHandExpression> simulatedHandExpressions { get; }
Property Value
Type | Description |
---|---|
List<SimulatedHandExpression> |
See Also
Methods
Start()
See MonoBehaviour.
Declaration
protected virtual void Start()