Namespace UnityEngine.XR.Interaction.Toolkit.UI.BodyUI
Classes
FollowPreset
Class that defines the configuration of a following behaviour for a hand or object. It determines how an object should follow the hand and includes specifications about local position and rotation, angle constraints, gaze snapping, and smoothing settings.
FollowPresetDatum
Scriptable
FollowPresetDatumProperty
Serializable container class that holds a Follow
HandMenu
Makes a GameObject follow a tracked hand or motion controller with logic for setting visibility of the menu based on the palm orientation. This can be used, for example, to show a preferences menu when the user is looking at their palm.
Enums
FollowReferenceAxis
Represents the reference axis relative to the tracking anchor used to compare up and camera facing direction.
HandMenu.MenuHandedness
Enum determining which hand the hand menu will follow.
HandMenu.UpDirection
Enum dictating the up direction used in hand menu calculations.