Namespace UnityEngine.XR.Interaction.Toolkit.Locomotion.Teleportation
Classes
BaseTeleportationInteractable
This is intended to be the base class for all Teleportation Interactables. This abstracts the teleport request process for specializations of this class.
FurthestTeleportationAnchorFilter
Filter for a Teleportation
GazeTeleportationAnchorFilter
Filter for a Teleportation
TeleportVolumeDestinationSettings
Settings for evaluating the destination anchor for a Teleportation
TeleportVolumeDestinationSettingsDatum
Scriptable
TeleportVolumeDestinationSettingsDatumProperty
Serializable container class that holds a Teleport
TeleportationAnchor
An anchor is a teleportation destination which teleports the user to a pre-determined specific position and/or rotation.
TeleportationArea
An area is a teleportation destination which teleports the user to their pointed location on a surface.
TeleportationMultiAnchorVolume
An interactable that teleports the user to a specific position and/or rotation defined by one of several anchors.
The volume designates a destination anchor upon first hover based on an ITeleportation
TeleportationProvider
The Teleportation
TeleportingEvent
Unity
TeleportingEventArgs
Event data associated with the event that Unity invokes during a selection or
activation event between an Interactable and an Interactor, according to the
timing defined by Base
Structs
TeleportRequest
The Teleport Request that describes the result of the teleportation action. Each Teleportation Interactable must fill out a Teleport Request for each teleport action.
Interfaces
ITeleportationVolumeAnchorFilter
Interface for filtering a list of anchors for a Teleportation
Enums
BaseTeleportationInteractable.TeleportTrigger
Indicates when the teleportation action happens.
MatchOrientation
The option of which object's orientation in the rig Unity matches with the destination after teleporting.