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    Class ClimbProvider

    Locomotion provider that allows the user to climb a ClimbInteractable by selecting it. Climb locomotion moves the XR Origin counter to movement of the last selecting interactor, with optional movement constraints along each axis of the interactable.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    LocomotionProvider
    ClimbProvider
    Inherited Members
    LocomotionProvider.mediator
    LocomotionProvider.transformationPriority
    LocomotionProvider.locomotionState
    LocomotionProvider.isLocomotionActive
    LocomotionProvider.canStartMoving
    LocomotionProvider.locomotionStarted
    LocomotionProvider.locomotionEnded
    LocomotionProvider.beforeStepLocomotion
    LocomotionProvider.TryPrepareLocomotion()
    LocomotionProvider.TryStartLocomotionImmediately()
    LocomotionProvider.TryEndLocomotion()
    LocomotionProvider.OnLocomotionStarting()
    LocomotionProvider.OnLocomotionEnding()
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation)
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation, int)
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    Namespace: UnityEngine.XR.Interaction.Toolkit.Locomotion.Climbing
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    [AddComponentMenu("XR/Locomotion/Climb Provider", 11)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.Locomotion.Climbing.ClimbProvider.html")]
    [MovedFrom("UnityEngine.XR.Interaction.Toolkit")]
    public class ClimbProvider : LocomotionProvider

    Properties

    climbAnchorInteractable

    The interactable that is currently grabbed and driving movement. This will be null if there is no active climb.

    Declaration
    public ClimbInteractable climbAnchorInteractable { get; }
    Property Value
    Type Description
    ClimbInteractable
    See Also
    ClimbInteractable

    climbAnchorInteractor

    The interactor that is currently grabbing and driving movement. This will be null if there is no active climb.

    Declaration
    public IXRSelectInteractor climbAnchorInteractor { get; }
    Property Value
    Type Description
    IXRSelectInteractor
    See Also
    ClimbInteractable

    climbSettings

    Climb locomotion settings. Can be overridden by the ClimbInteractable used for locomotion.

    Declaration
    public ClimbSettingsDatumProperty climbSettings { get; set; }
    Property Value
    Type Description
    ClimbSettingsDatumProperty
    See Also
    ClimbInteractable

    transformation

    The transformation that is used by this component to apply climb movement.

    Declaration
    public XROriginMovement transformation { get; set; }
    Property Value
    Type Description
    XROriginMovement
    See Also
    ClimbInteractable

    Methods

    Awake()

    See MonoBehaviour.

    Declaration
    protected override void Awake()
    Overrides
    LocomotionProvider.Awake()
    See Also
    ClimbInteractable

    FinishClimbGrab(IXRSelectInteractor)

    Finishes the grab driven by interactor. If this was the most recent grab then movement will now be driven by the next most recent grab.

    Declaration
    public void FinishClimbGrab(IXRSelectInteractor interactor)
    Parameters
    Type Name Description
    IXRSelectInteractor interactor

    The interactor whose grab to finish.

    Remarks

    If there is no other active grab to fall back on, this will put the locomotionPhase in the Done state in the next Update().

    See Also
    ClimbInteractable

    StartClimbGrab(ClimbInteractable, IXRSelectInteractor)

    Starts a grab as part of climbing climbInteractable, using the position of interactor to drive movement.

    Declaration
    public void StartClimbGrab(ClimbInteractable climbInteractable, IXRSelectInteractor interactor)
    Parameters
    Type Name Description
    ClimbInteractable climbInteractable

    The object to climb.

    IXRSelectInteractor interactor

    The interactor that initiates the grab and drives movement.

    Remarks

    This puts the locomotionPhase in the Started state if locomotion has not already started. The phase will then enter the Moving state in the next Update().

    See Also
    ClimbInteractable

    Update()

    See MonoBehaviour.

    Declaration
    protected virtual void Update()
    See Also
    ClimbInteractable

    Events

    climbAnchorUpdated

    Calls the methods in its invocation list when the provider updates climbAnchorInteractable and climbAnchorInteractor. This can be invoked from either StartClimbGrab(ClimbInteractable, IXRSelectInteractor) or FinishClimbGrab(IXRSelectInteractor). This is not invoked when climb locomotion ends.

    Declaration
    public event Action<ClimbProvider> climbAnchorUpdated
    Event Type
    Type Description
    Action<ClimbProvider>
    See Also
    ClimbInteractable

    See Also

    ClimbInteractable
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