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    Struct TrackingStatus

    Tracking status of the device in a unified format.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.Interaction.Toolkit.Inputs
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    public struct TrackingStatus

    Properties

    isConnected

    Whether the device is available.

    Declaration
    public bool isConnected { readonly get; set; }
    Property Value
    Type Description
    bool
    See Also
    added
    isValid

    isTracked

    Whether the device is tracked.

    Declaration
    public bool isTracked { readonly get; set; }
    Property Value
    Type Description
    bool
    See Also
    isTracked
    isTracked
    isTracked

    trackingState

    Whether the device tracking values are valid.

    Declaration
    public InputTrackingState trackingState { readonly get; set; }
    Property Value
    Type Description
    InputTrackingState
    See Also
    trackingState
    trackingState
    trackingState

    See Also

    XRInputTrackingAggregator
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