docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Namespace UnityEngine.XR.Interaction.Toolkit.Inputs.Simulation

    Classes

    SimulatedInputLayoutLoader

    This class automatically registers control layouts used by the XRDeviceSimulator.

    XRDeviceSimulator

    A component which handles mouse and keyboard input from the user and uses it to drive simulated XR controllers and an XR head mounted display (HMD).

    XRDeviceSimulator.SimulatedHandExpression

    A hand expression that can be simulated by performing an input action.

    XRDeviceSimulatorLoader

    This class instantiates the XRDeviceSimulator in the scene depending on project settings.

    XRSimulatedController

    An input device representing a simulated XR handed controller.

    XRSimulatedHMD

    An input device representing a simulated XR head mounted display.

    Structs

    XRSimulatedControllerState

    State for input device representing a simulated XR handed controller.

    XRSimulatedHMDState

    State for input device representing a simulated XR HMD.

    Enums

    ControllerButton

    Button indices for buttons

    XRDeviceSimulator.Axis2DTargets

    The target device control(s) to update from input.

    XRDeviceSimulator.DeviceMode

    The device mode of the left and right device.

    XRDeviceSimulator.Space

    The coordinate space in which to operate.

    XRDeviceSimulator.TransformationMode

    The transformation mode in which to operate.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)