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    Class CharacterControllerDriver

    Controls a CharacterController height and center position based on the camera's (HMD) position upon locomotion events of a LocomotionProvider (typically the continuous movement provider). This allows the collider on the main XR Origin rig to resize to the player's height before trying to move with thumbstick input.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    CharacterControllerDriver
    Inherited Members
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    Namespace: UnityEngine.XR.Interaction.Toolkit
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    [AddComponentMenu("XR/Locomotion/Character Controller Driver", 11)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@2.5/api/UnityEngine.XR.Interaction.Toolkit.CharacterControllerDriver.html")]
    public class CharacterControllerDriver : MonoBehaviour

    Properties

    characterController

    (Read Only) The CharacterController that this class drives.

    Declaration
    protected CharacterController characterController { get; }
    Property Value
    Type Description
    CharacterController

    locomotionProvider

    The LocomotionProvider object to listen to.

    Declaration
    public LocomotionProvider locomotionProvider { get; set; }
    Property Value
    Type Description
    LocomotionProvider

    maxHeight

    The maximum height of the character's capsule that this behavior sets.

    Declaration
    public float maxHeight { get; set; }
    Property Value
    Type Description
    float
    See Also
    minHeight
    height

    minHeight

    The minimum height of the character's capsule that this behavior sets.

    Declaration
    public float minHeight { get; set; }
    Property Value
    Type Description
    float
    See Also
    maxHeight
    height

    xrOrigin

    (Read Only) The Unity.XR.CoreUtils.XROrigin used for driving the CharacterController.

    Declaration
    protected XROrigin xrOrigin { get; }
    Property Value
    Type Description
    XROrigin

    Methods

    Awake()

    See MonoBehaviour.

    Declaration
    protected void Awake()

    OnDisable()

    See MonoBehaviour.

    Declaration
    protected void OnDisable()

    OnEnable()

    See MonoBehaviour.

    Declaration
    protected void OnEnable()

    Start()

    See MonoBehaviour.

    Declaration
    protected void Start()

    UpdateCharacterController()

    Updates the height and center based on the camera's position.

    Declaration
    protected virtual void UpdateCharacterController()
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