Enum XRUIInputModule.ActiveInputMode
Represents which Active Input Mode will be used in the situation where the Active Input Handling project setting is set to Both.
Namespace: UnityEngine.XR.Interaction.Toolkit.UI
Syntax
public enum ActiveInputMode
Fields
Name | Description | Value |
---|---|---|
InputManagerBindings | Only use input polled through the built-in Unity Input Manager (Old). |
0 |
InputSystemActions | Only use input polled from InputActionReference through the newer Input System package. |
1 |
Both | Scan through input from both Unity Input Manager and Input System action references. Note: This may cause undesired effects or may impact performance if input configuration is duplicated. |
2 |