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    Enum LocomotionPhase

    Options for describing different phases of a locomotion.

    Namespace: UnityEngine.XR.Interaction.Toolkit
    Syntax
    public enum LocomotionPhase
    Remarks

    It can be used for connecting with the input actions for the locomotion.

    Fields

    Name Description Value
    Done

    Describes the done state of a locomotion, for example, when the user has ended moving.

    Idle

    Describes the idle state of a locomotion, for example, when the user is standing still with no locomotion inputs.

    Moving

    Describes the moving state of a locomotion, for example, when the user is continuously moving by pushing the joystick.

    Started

    Describes the started state of a locomotion, for example, when the locomotion input action is started.

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    Generated by DocFX on 18 October 2023