Class TwoFingerDragGestureRecognizer
Gesture Recognizer for when the user performs a two finger drag motion on the touch screen.
Inherited Members
Namespace: UnityEngine.XR.Interaction.Toolkit.AR
Syntax
public class TwoFingerDragGestureRecognizer : GestureRecognizer<TwoFingerDragGesture>
Remarks
To determine when a gesture is finished/updated, listen to events on the Gesture<T> object.
Constructors
TwoFingerDragGestureRecognizer()
Initializes and returns an instance of TwoFingerDragGestureRecognizer.
Declaration
public TwoFingerDragGestureRecognizer()
Properties
angleThresholdRadians
Angle that both fingers must move in the same direction before the drag gesture is interpreted as started.
Declaration
public float angleThresholdRadians { get; set; }
Property Value
Type | Description |
---|---|
Single |
slopInches
Distance in inches a user's touches can drift from the start position before the drag gesture is interpreted as started.
Declaration
public float slopInches { get; set; }
Property Value
Type | Description |
---|---|
Single |
Methods
TryCreateGestures()
Try to recognize and create gestures.
Declaration
protected override void TryCreateGestures()
Overrides
UnityEngine.XR.Interaction.Toolkit.AR.GestureRecognizer<UnityEngine.XR.Interaction.Toolkit.AR.TwoFingerDragGesture>.TryCreateGestures()