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    Class ARPlacementInteractable

    Controls the placement of Andy objects via a tap gesture.

    Inheritance
    Object
    XRBaseInteractable
    ARBaseGestureInteractable
    ARPlacementInteractable
    Inherited Members
    ARBaseGestureInteractable.arSessionOrigin
    ARBaseGestureInteractable.gestureInteractor
    ARBaseGestureInteractable.Reset()
    ARBaseGestureInteractable.Awake()
    ARBaseGestureInteractable.OnEnable()
    ARBaseGestureInteractable.IsHoverableBy(XRBaseInteractor)
    ARBaseGestureInteractable.IsSelectableBy(XRBaseInteractor)
    ARBaseGestureInteractable.CanStartManipulationForGesture(DragGesture)
    ARBaseGestureInteractable.CanStartManipulationForGesture(PinchGesture)
    ARBaseGestureInteractable.CanStartManipulationForGesture(TwistGesture)
    ARBaseGestureInteractable.CanStartManipulationForGesture(TwoFingerDragGesture)
    ARBaseGestureInteractable.OnStartManipulation(DragGesture)
    ARBaseGestureInteractable.OnStartManipulation(PinchGesture)
    ARBaseGestureInteractable.OnStartManipulation(TapGesture)
    ARBaseGestureInteractable.OnStartManipulation(TwistGesture)
    ARBaseGestureInteractable.OnStartManipulation(TwoFingerDragGesture)
    ARBaseGestureInteractable.OnContinueManipulation(DragGesture)
    ARBaseGestureInteractable.OnContinueManipulation(PinchGesture)
    ARBaseGestureInteractable.OnContinueManipulation(TapGesture)
    ARBaseGestureInteractable.OnContinueManipulation(TwistGesture)
    ARBaseGestureInteractable.OnContinueManipulation(TwoFingerDragGesture)
    ARBaseGestureInteractable.OnEndManipulation(DragGesture)
    ARBaseGestureInteractable.OnEndManipulation(PinchGesture)
    ARBaseGestureInteractable.OnEndManipulation(TwistGesture)
    ARBaseGestureInteractable.OnEndManipulation(TwoFingerDragGesture)
    ARBaseGestureInteractable.IsGameObjectSelected()
    ARBaseGestureInteractable.ConnectGestureInteractor()
    ARBaseGestureInteractable.DisconnectGestureInteractor()
    ARBaseGestureInteractable.OnRegistered(InteractableRegisteredEventArgs)
    ARBaseGestureInteractable.OnUnregistered(InteractableUnregisteredEventArgs)
    XRBaseInteractable.registered
    XRBaseInteractable.unregistered
    XRBaseInteractable.interactionManager
    XRBaseInteractable.colliders
    XRBaseInteractable.interactionLayerMask
    XRBaseInteractable.customReticle
    XRBaseInteractable.firstHoverEntered
    XRBaseInteractable.lastHoverExited
    XRBaseInteractable.hoverEntered
    XRBaseInteractable.hoverExited
    XRBaseInteractable.selectEntered
    XRBaseInteractable.selectExited
    XRBaseInteractable.activated
    XRBaseInteractable.deactivated
    XRBaseInteractable.hoveringInteractors
    XRBaseInteractable.selectingInteractor
    XRBaseInteractable.isHovered
    XRBaseInteractable.isSelected
    XRBaseInteractable.OnDisable()
    XRBaseInteractable.OnDestroy()
    XRBaseInteractable.GetDistanceSqrToInteractor(XRBaseInteractor)
    XRBaseInteractable.AttachCustomReticle(XRBaseInteractor)
    XRBaseInteractable.RemoveCustomReticle(XRBaseInteractor)
    XRBaseInteractable.ProcessInteractable(XRInteractionUpdateOrder.UpdatePhase)
    XRBaseInteractable.OnHoverEntering(HoverEnterEventArgs)
    XRBaseInteractable.OnHoverEntered(HoverEnterEventArgs)
    XRBaseInteractable.OnHoverExiting(HoverExitEventArgs)
    XRBaseInteractable.OnHoverExited(HoverExitEventArgs)
    XRBaseInteractable.OnSelectEntering(SelectEnterEventArgs)
    XRBaseInteractable.OnSelectEntered(SelectEnterEventArgs)
    XRBaseInteractable.OnSelectExiting(SelectExitEventArgs)
    XRBaseInteractable.OnSelectExited(SelectExitEventArgs)
    XRBaseInteractable.OnActivated(ActivateEventArgs)
    XRBaseInteractable.OnDeactivated(DeactivateEventArgs)
    XRBaseInteractable.onFirstHoverEntered
    XRBaseInteractable.onLastHoverExited
    XRBaseInteractable.onHoverEntered
    XRBaseInteractable.onHoverExited
    XRBaseInteractable.onSelectEntered
    XRBaseInteractable.onSelectExited
    XRBaseInteractable.onSelectCanceled
    XRBaseInteractable.onActivate
    XRBaseInteractable.onDeactivate
    XRBaseInteractable.onFirstHoverEnter
    XRBaseInteractable.onHoverEnter
    XRBaseInteractable.onHoverExit
    XRBaseInteractable.onLastHoverExit
    XRBaseInteractable.onSelectEnter
    XRBaseInteractable.onSelectExit
    XRBaseInteractable.onSelectCancel
    XRBaseInteractable.OnHoverEntering(XRBaseInteractor)
    XRBaseInteractable.OnHoverEntered(XRBaseInteractor)
    XRBaseInteractable.OnHoverExiting(XRBaseInteractor)
    XRBaseInteractable.OnHoverExited(XRBaseInteractor)
    XRBaseInteractable.OnSelectEntering(XRBaseInteractor)
    XRBaseInteractable.OnSelectEntered(XRBaseInteractor)
    XRBaseInteractable.OnSelectExiting(XRBaseInteractor)
    XRBaseInteractable.OnSelectExited(XRBaseInteractor)
    XRBaseInteractable.OnSelectCanceling(XRBaseInteractor)
    XRBaseInteractable.OnSelectCanceled(XRBaseInteractor)
    XRBaseInteractable.OnActivate(XRBaseInteractor)
    XRBaseInteractable.OnDeactivate(XRBaseInteractor)
    Namespace: UnityEngine.XR.Interaction.Toolkit.AR
    Syntax
    public class ARPlacementInteractable : ARBaseGestureInteractable

    Properties

    fallbackLayerMask

    The that is used during an additional raycast when a user touch does not hit any AR trackable planes.

    Declaration
    public LayerMask fallbackLayerMask { get; set; }
    Property Value
    Type Description
    LayerMask

    objectPlaced

    Gets or sets the event that is called when this Interactable places a new in the world.

    Declaration
    public ARObjectPlacementEvent objectPlaced { get; set; }
    Property Value
    Type Description
    ARObjectPlacementEvent

    onObjectPlaced

    Gets or sets the event that is called when this Interactable places a new in the world.

    Declaration
    public ARObjectPlacedEvent onObjectPlaced { get; set; }
    Property Value
    Type Description
    ARObjectPlacedEvent

    placementPrefab

    A to place when a raycast from a user touch hits a plane.

    Declaration
    public GameObject placementPrefab { get; set; }
    Property Value
    Type Description
    GameObject

    Methods

    CanStartManipulationForGesture(TapGesture)

    Determines if the manipulation can be started for the given gesture.

    Declaration
    protected override bool CanStartManipulationForGesture(TapGesture gesture)
    Parameters
    Type Name Description
    TapGesture gesture

    The current gesture.

    Returns
    Type Description
    Boolean

    Returns true if the manipulation can be started. Otherwise, returns false.

    Overrides
    ARBaseGestureInteractable.CanStartManipulationForGesture(TapGesture)

    OnEndManipulation(TapGesture)

    Unity calls this method automatically when the manipulation is ended.

    Declaration
    protected override void OnEndManipulation(TapGesture gesture)
    Parameters
    Type Name Description
    TapGesture gesture

    The current gesture.

    Overrides
    ARBaseGestureInteractable.OnEndManipulation(TapGesture)
    See Also
    onFinished

    OnObjectPlaced(ARObjectPlacementEventArgs)

    This method is called after an object has been placed.

    Declaration
    protected virtual void OnObjectPlaced(ARObjectPlacementEventArgs args)
    Parameters
    Type Name Description
    ARObjectPlacementEventArgs args

    Event data containing a reference to the instantiated placement object.

    PlaceObject(Pose)

    Instantiates the placement object and positions it at the desired pose.

    Declaration
    protected virtual GameObject PlaceObject(Pose pose)
    Parameters
    Type Name Description
    Pose pose

    The pose at which the placement object will be instantiated.

    Returns
    Type Description
    GameObject

    Returns the instantiated placement object at the input pose.

    See Also
    placementPrefab

    TryGetPlacementPose(TapGesture, out Pose)

    Gets the pose for the object to be placed from a raycast hit triggered by a TapGesture.

    Declaration
    protected virtual bool TryGetPlacementPose(TapGesture gesture, out Pose pose)
    Parameters
    Type Name Description
    TapGesture gesture

    The tap gesture that triggers the raycast.

    Pose pose

    When this method returns, contains the pose of the placement object based on the raycast hit.

    Returns
    Type Description
    Boolean

    Returns true if there is a valid raycast hit that hit the front of a plane. Otherwise, returns false.

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