Namespace UnityEngine.XR.Interaction.Toolkit.UI
Classes
TrackedDeviceEventData
A custom UI event for devices that exist within 3D Unity space, separate from the camera's position.
TrackedDeviceGraphicRaycaster
UIInputModule
Base class for
XRUIInputModule
Structs
MouseButtonModel
Represents the state of a single mouse button within the uGUI system. Keeps track of various book-keeping regarding clicks, drags, and presses. Can be converted to and from PointerEventData for sending into uGUI.
TrackedDeviceModel
TrackedDeviceModel.ImplementationData
Interfaces
IUIInteractable
Enums
ButtonDeltaState
A series of flags to determine if a button has been pressed or released since the last time checked. Useful for identifying press/release events that occur in a single frame or sample.