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    Class OpenXRHandSubsystemManager

    Manages the lifecycle of the XRHandSubsystem and updater created by the HandTracking OpenXR feature. Toggle this component's enabled state to start and stop the subsystem.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    OpenXRHandSubsystemManager
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    Namespace: UnityEngine.XR.Hands.OpenXR
    Assembly: Unity.XR.Hands.dll
    Syntax
    public class OpenXRHandSubsystemManager : MonoBehaviour
    Remarks

    On Awake(), if the subsystem has not been created yet (for example when automaticallyInitializeSubsystem is false), the component disables itself. Re-enable it from your own code when ready and OnEnable() will create and start the subsystem.

    Examples

    The following example mocks how a permissions checking script might respond to permission requests for hand tracking by enabling or disabling this component.

    #if UNITY_OPENXR_PACKAGE
    

    using UnityEngine; using UnityEngine.XR.Hands.OpenXR;

    /// <summary> /// A sample demonstrating how to use the <see cref="OpenXRHandSubsystemManager"/> /// to start and stop hand tracking based on platform-specific permission requests. /// </summary> public class SubsystemManagerSample : MonoBehaviour { [SerializeField] OpenXRHandSubsystemManager handSubsystemManager;

    void Awake()
    {
        if (handSubsystemManager == null)
        {
            handSubsystemManager =
                FindAnyObjectByType<OpenXRHandSubsystemManager>();
        }
    }
    
    void Start()
    {
        // Make some platform-specific permission requests
    }
    
    /// <summary>
    /// Called when permission for hand tracking is granted.
    /// </summary>
    public void OnPermissionGranted()
    {
        // Start hand tracking
        handSubsystemManager.enabled = true;
    }
    
    /// <summary>
    /// Called when permission for hand tracking is denied.
    /// </summary>
    public void OnPermissionDenied()
    {
        // Stop hand tracking
        handSubsystemManager.enabled = false;
    }
    

    } #endif // UNITY_OPENXR_PACKAGE

    Methods

    Awake()

    Called when the script instance is being loaded. Disables this component if the subsystem has not been created yet.

    Declaration
    protected void Awake()

    OnDisable()

    Called when the component becomes disabled or inactive. Stops the subsystem and updater.

    Declaration
    protected void OnDisable()

    OnEnable()

    Called when the component becomes enabled and active. If the Hand Tracking OpenXR feature is enabled, creates the subsystem and updater if needed, then starts them.

    Declaration
    protected void OnEnable()
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