docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class XRHandSubsystemDescriptor

    Describes the capabilities of an XRHandSubsystem.

    Inheritance
    object
    SubsystemDescriptorWithProvider
    SubsystemDescriptorWithProvider<XRHandSubsystem, XRHandSubsystemProvider>
    XRHandSubsystemDescriptor
    Implements
    ISubsystemDescriptor
    Inherited Members
    SubsystemDescriptorWithProvider<XRHandSubsystem, XRHandSubsystemProvider>.Create()
    SubsystemDescriptorWithProvider.id
    SubsystemDescriptorWithProvider.providerType
    SubsystemDescriptorWithProvider.subsystemTypeOverride
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.XR.Hands
    Assembly: Unity.XR.Hands.dll
    Syntax
    public class XRHandSubsystemDescriptor : SubsystemDescriptorWithProvider<XRHandSubsystem, XRHandSubsystemProvider>, ISubsystemDescriptor

    Properties

    supportsAimActivateValue

    Whether the provider can supply aim activate value.

    Declaration
    public bool supportsAimActivateValue { get; }
    Property Value
    Type Description
    bool

    supportsAimPose

    Whether the provider can supply aim pose.

    Declaration
    public bool supportsAimPose { get; }
    Property Value
    Type Description
    bool

    supportsGraspValue

    Whether the provider can supply grasp value.

    Declaration
    public bool supportsGraspValue { get; }
    Property Value
    Type Description
    bool

    supportsGripPose

    Whether the provider can supply grip pose.

    Declaration
    public bool supportsGripPose { get; }
    Property Value
    Type Description
    bool

    supportsPinchPose

    Whether the provider can supply pinch pose.

    Declaration
    public bool supportsPinchPose { get; }
    Property Value
    Type Description
    bool

    supportsPinchValue

    Whether the provider can supply pinch value.

    Declaration
    public bool supportsPinchValue { get; }
    Property Value
    Type Description
    bool

    supportsPokePose

    Whether the provider can supply poke pose.

    Declaration
    public bool supportsPokePose { get; }
    Property Value
    Type Description
    bool

    Methods

    Register(Cinfo)

    Registers a new descriptor with the SubsystemManager.

    Declaration
    public static void Register(XRHandSubsystemDescriptor.Cinfo cinfo)
    Parameters
    Type Name Description
    XRHandSubsystemDescriptor.Cinfo cinfo

    The construction information for the new descriptor.

    Implements

    ISubsystemDescriptor
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)