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    Namespace UnityEngine.XR.Hands.OpenXR

    Classes

    HandTracking

    This OpenXRInteractionFeature enables the use of hand-tracking data in OpenXR through the XRHandSubsystem. It enables XR_EXT_hand_tracking in the underlying runtime. To retrieve hand data, use the XRHandSubsystem retrieved from subsystem.

    MetaHandTrackingAim

    This OpenXRInteractionFeature enables the use of Meta's hand-tracking aim data in OpenXR. It will not work without also enabling the HandTracking feature. It enables XR_FB_hand_tracking_aim in the underlying runtime. This creates new InputDevices with the HandTracking characteristic where the UnityEngine.InputSystem.TrackedDevice.devicePosition and UnityEngine.InputSystem.TrackedDevice.deviceRotation represent the aim pose exposed by this extension.

    MetaHandTrackingAim.MetaAimHand

    (Deprecated) A UnityEngine.InputSystem.TrackedDevice based off the data exposed in the Meta Hand Tracking Aim extension. Use MetaAimHand instead of MetaHandTrackingAim.MetaAimHand.

    OpenXRHandProvider

    Hand tracking provider for the OpenXR platform.

    Structs

    HandTracking.DestroyingSubsystemEventArgs

    Event-args struct passed to destroyingSubsystem when the subsystem is about to be destroyed.

    HandTracking.SubsystemCreatedEventArgs

    Event-args struct passed to subsystemCreated when the subsystem is created.

    Enums

    MetaHandTrackingAim.AimFlags

    (Deprecated) Use MetaAimFlags instead.

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