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    Namespace UnityEngine.XR.Hands.Meshing

    Structs

    XRHandMeshData

    Low-level meshing data. If the call that retrieved this from TryGetMeshData(out XRHandMeshDataQueryResult, ref XRHandMeshDataQueryParams) was successful, positions, normals, and uvs will all have the same length.

    XRHandMeshDataQueryParams

    Input parameters used when querying hand mesh data from TryGetMeshData(out XRHandMeshDataQueryResult, ref XRHandMeshDataQueryParams).

    XRHandMeshDataQueryResult

    Low-level mesh data in XRHandMeshData for each hand, useful for rendering and other use cases.

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