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    Struct XRHandMeshDataQueryParams

    Input parameters used when querying hand mesh data from TryGetMeshData(out XRHandMeshDataQueryResult, ref XRHandMeshDataQueryParams).

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.Hands.Meshing
    Assembly: Unity.XR.Hands.dll
    Syntax
    public struct XRHandMeshDataQueryParams

    Properties

    allocator

    Allocator to be used when allocating the NativeArrays in XRHandMeshData.

    Declaration
    public Allocator allocator { readonly get; set; }
    Property Value
    Type Description
    Allocator
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