Class ScriptableSettingsPathAttribute
Allows a class inheriting from ScriptableSettings<T> to specify that its instance Asset should be saved under "Assets/[Path]/Resources/ScriptableSettings/".
Inherited Members
Namespace: Unity.XR.CoreUtils
Assembly: Unity.XR.CoreUtils.dll
Syntax
[AttributeUsage(AttributeTargets.Class)]
public class ScriptableSettingsPathAttribute : Attribute
Constructors
ScriptableSettingsPathAttribute(string)
Initialize a new ScriptableSettingsPathAttribute.
Declaration
public ScriptableSettingsPathAttribute(string path = "")
Parameters
Type | Name | Description |
---|---|---|
string | path | The path where the ScriptableSettings should be stored. |
Properties
Path
The path where this ScriptableSettings should be stored.
Declaration
public string Path { get; }
Property Value
Type | Description |
---|---|
string |