Class ScriptableSettingsPathAttribute
Allows a class inheriting from ScriptableSettings<T> to specify that its instance Asset should be saved under "Assets/[Path]/Resources/ScriptableSettings/".
Implements
Inherited Members
Namespace: Unity.XR.CoreUtils
Assembly: solution.dll
Syntax
[AttributeUsage(AttributeTargets.Class)]
public class ScriptableSettingsPathAttribute : Attribute, _Attribute
Constructors
Name | Description |
---|---|
ScriptableSettingsPathAttribute(string) | Initialize a new ScriptableSettingsPathAttribute. |
Properties
Name | Description |
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Path | The path where this ScriptableSettings should be stored. |