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    Set up a Composition Layers project

    Understand the requirements for Composition Layers and create a project that uses Composition Layers.

    Prerequisites

    To use XR Composition Layers, the project must meet the following requirements:

    • Uses a compatible version of the Unity Editor.
    • Configured for XR as described in XR Project setup.
    • Uses a compatible provider plug-in package.
    • Uses the built-in rendering pipeline, the Universal Render Pipeline (URP), or the High Definition Render Pipeline (HDRP).
    Important

    In Unity 6.5 and newer, the Built-In Render Pipeline is deprecated and will be made obsolete in a future release. For more information, refer to Migrating from the Built-In Render Pipeline to URP and Render pipeline feature comparison.

    Set up your project

    To set up a project to use Composition Layers:

    1. Create a Unity project that satisfies the Prerequisites.
    2. Install XR Composition Layers and any additional, required packages.
    3. Adjust the project's settings.

    Additional resources

    • Install XR Composition Layers
    • Configure settings
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