Struct XRHumanBodySubsystemCinfo
Constructor info for the XRHumanBodySubsystemDescriptor.
Implements
Inherited Members
Namespace: UnityEngine.XR.ARSubsystems
Assembly: solution.dll
Syntax
public struct XRHumanBodySubsystemCinfo : IEquatable<XRHumanBodySubsystemCinfo>
Properties
Name | Description |
---|---|
id | Specifies an identifier for the provider implementation of the subsystem. |
implementationType | Specifies the provider implementation type to use for instantiation. |
providerType | Specifies the provider implementation type to use for instantiation. |
subsystemTypeOverride | Specifies the |
supportsHumanBody2D | Specifies if the current subsystem supports 2D human body pose estimation. |
supportsHumanBody3D | Specifies if the current subsystem supports 3D human body pose estimation. |
supportsHumanBody3DScaleEstimation | Specifies if the current subsystem supports 3D human body scale estimation. |
Methods
Name | Description |
---|---|
Equals(object) | Tests for equality. |
Equals(XRHumanBodySubsystemCinfo) | Tests for equality. |
GetHashCode() | Generates a hash suitable for use with containers like |
Operators
Name | Description |
---|---|
operator ==(XRHumanBodySubsystemCinfo, XRHumanBodySubsystemCinfo) | Tests for equality. Same as Equals(XRHumanBodySubsystemCinfo). |
operator !=(XRHumanBodySubsystemCinfo, XRHumanBodySubsystemCinfo) | Tests for inequality. Same as |