Struct SerializableGuid
A Guid
that can be serialized by Unity. The 128-bit Guid
is stored as two 64-bit ulong
s. See also the creation utility at
UnityEditor.XR.ARSubsystems.SerializableGuidUtil
.
Implements
Inherited Members
Namespace: UnityEngine.XR.ARSubsystems
Assembly: solution.dll
Syntax
[Serializable]
public struct SerializableGuid : IEquatable<SerializableGuid>
Constructors
Name | Description |
---|---|
SerializableGuid(ulong, ulong) | Constructs a SerializableGuid from two 64-bit |
Properties
Name | Description |
---|---|
empty | Used to represent |
guid | Reconstructs the |
Methods
Name | Description |
---|---|
Equals(object) | Tests for equality. |
Equals(SerializableGuid) | Tests for equality. |
GetHashCode() | Generates a hash suitable for use with containers like |
ToString() | Generates a string representation of the |
ToString(string) | Generates a string representation of the |
ToString(string, IFormatProvider) | Generates a string representation of the |
Operators
Name | Description |
---|---|
operator ==(SerializableGuid, SerializableGuid) | Tests for equality. Same as Equals(SerializableGuid). |
operator !=(SerializableGuid, SerializableGuid) | Tests for inequality. Same as |