Struct ARWorldMapRequest
Represents an asynchronous world map request. Use this to determine the status of the request and get the ARWorldMap once the request is complete.
Inherited Members
Namespace: UnityEngine.XR.ARKit
Assembly: solution.dll
Syntax
public struct ARWorldMapRequest : IDisposable, IEquatable<ARWorldMapRequest>
Properties
| Name | Description |
|---|---|
| status | Get the status of the request. |
Methods
| Name | Description |
|---|---|
| Dispose() | Dispose of the request. You must dispose of the request to avoid leaking resources. |
| Equals(object) | Tests for equality. |
| Equals(ARWorldMapRequest) | Tests for equality. |
| GetHashCode() | Generates a hash suitable for use with containers like |
| GetWorldMap() | Retrieve the ARWorldMap. It is an error to call this method when status is not Success. |
Operators
| Name | Description |
|---|---|
| operator ==(ARWorldMapRequest, ARWorldMapRequest) | Tests for equality. Same as Equals(ARWorldMapRequest). |
| operator !=(ARWorldMapRequest, ARWorldMapRequest) | Tests for inequality. Same as |