Struct ARKitWhiteBalanceRange
Represents the minimum and maximum supported white balance gain values.
Implements
Inherited Members
Namespace: UnityEngine.XR.ARKit
Assembly: solution.dll
Syntax
public struct ARKitWhiteBalanceRange : IEquatable<ARKitWhiteBalanceRange>
Properties
| Name | Description |
|---|---|
| maximumGain | Maximum supported white balance gain value. |
| minimumGain | Minimum supported white balance gain value. |
Methods
| Name | Description |
|---|---|
| Equals(object) | Tests for equality. |
| Equals(ARKitWhiteBalanceRange) | Tests for equality. |
| GetHashCode() | Generates a hash code suitable for use with a |
| ToString() | Generates a string representation of this ARKitWhiteBalanceRange suitable for debugging purposes. |
Operators
| Name | Description |
|---|---|
| operator ==(ARKitWhiteBalanceRange, ARKitWhiteBalanceRange) | Tests for equality. Same as Equals(ARKitWhiteBalanceRange). |
| operator !=(ARKitWhiteBalanceRange, ARKitWhiteBalanceRange) | Tests for inequality. Equivalent to the negation of Equals(ARKitWhiteBalanceRange). |