Struct ARKitWhiteBalanceGains
Represents the white balance gain values.
Implements
Inherited Members
Namespace: UnityEngine.XR.ARKit
Assembly: solution.dll
Syntax
public struct ARKitWhiteBalanceGains : IEquatable<ARKitWhiteBalanceGains>
Constructors
| Name | Description |
|---|---|
| ARKitWhiteBalanceGains(float, float, float) | Constructs an instance with given white balance gain values. |
Properties
| Name | Description |
|---|---|
| blue | The blue gain component of the white balance value. |
| green | The green gain component of the white balance value. |
| red | The red gain component of the white balance value. |
Methods
| Name | Description |
|---|---|
| Equals(object) | Tests for equality. |
| Equals(ARKitWhiteBalanceGains) | Tests for equality. |
| GetHashCode() | Generates a hash code suitable for use with a |
| ToString() | Generates a string representation of this ARKitWhiteBalanceGains suitable for debugging purposes. |
Operators
| Name | Description |
|---|---|
| operator ==(ARKitWhiteBalanceGains, ARKitWhiteBalanceGains) | Tests for equality. Same as Equals(ARKitWhiteBalanceGains). |
| operator !=(ARKitWhiteBalanceGains, ARKitWhiteBalanceGains) | Tests for inequality. Same as the negation of Equals(ARKitWhiteBalanceGains). |