Struct ARKitExposureRange
Represents the minimum and maximum supported exposure duration and ISO values.
Implements
Inherited Members
Namespace: UnityEngine.XR.ARKit
Assembly: solution.dll
Syntax
public struct ARKitExposureRange : IEquatable<ARKitExposureRange>
Properties
| Name | Description |
|---|---|
| maximumDuration | Maximum supported exposure duration in seconds with sub-millisecond precision. |
| maximumIso | Maximum supported exposure ISO value. |
| minimumDuration | Minimum supported exposure duration in seconds with sub-millisecond precision. |
| minimumIso | Minimum supported exposure ISO value. |
Methods
| Name | Description |
|---|---|
| Equals(object) | Tests for equality. |
| Equals(ARKitExposureRange) | Tests for equality. |
| GetHashCode() | Generates a hash code suitable for use with a |
| ToString() | Generates a string representation of this ARKitExposureRange suitable for debugging purposes. |
Operators
| Name | Description |
|---|---|
| operator ==(ARKitExposureRange, ARKitExposureRange) | Tests for equality. Same as Equals(ARKitExposureRange). |
| operator !=(ARKitExposureRange, ARKitExposureRange) | Tests for inequality. Same as the negation of Equals(ARKitExposureRange). |