Class SimulationEnvironmentProbeSubsystem
Simulation implementation of
XREnvironmentProbeSubsystem.
Do not create this directly. Use the SubsystemManager
instead.
Inheritance
SubsystemWithProvider
SubsystemWithProvider<XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>
TrackingSubsystem<XREnvironmentProbe, XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>
SimulationEnvironmentProbeSubsystem
Implements
ISubsystem
Inherited Members
SubsystemWithProvider<XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>.OnCreate()
SubsystemWithProvider<XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>.OnStart()
SubsystemWithProvider<XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>.OnStop()
SubsystemWithProvider<XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>.OnDestroy()
SubsystemWithProvider<XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>.subsystemDescriptor
SubsystemWithProvider<XREnvironmentProbeSubsystem, XREnvironmentProbeSubsystemDescriptor, XREnvironmentProbeSubsystem.Provider>.provider
SubsystemWithProvider.Start()
SubsystemWithProvider.OnStart()
SubsystemWithProvider.Stop()
SubsystemWithProvider.OnStop()
SubsystemWithProvider.Destroy()
SubsystemWithProvider.OnDestroy()
SubsystemWithProvider.running
Namespace: UnityEngine.XR.Simulation
Assembly: Unity.XR.Simulation.dll
Syntax
public class SimulationEnvironmentProbeSubsystem : XREnvironmentProbeSubsystem, ISubsystem
Implements
UnityEngine.ISubsystem