Class XRPointCloudSubsystemDescriptor
The descriptor of the XRPointCloudSubsystem that shows which point cloud detection features are available on that XRSubsystem.
Inheritance
UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider
XRPointCloudSubsystemDescriptor
Inherited Members
UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider<UnityEngine.XR.ARSubsystems.XRPointCloudSubsystem, UnityEngine.XR.ARSubsystems.XRPointCloudSubsystem.Provider>.Create()
UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider.UnityEngine.ISubsystemDescriptor.Create()
UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider.id
UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider.providerType
UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider.subsystemTypeOverride
Syntax
public class XRPointCloudSubsystemDescriptor : SubsystemDescriptorWithProvider<XRPointCloudSubsystem, XRPointCloudSubsystem.Provider>, ISubsystemDescriptor
Properties
supportsConfidence
True
if the implementation supports per feature point confidence values, false
otherwise.
Declaration
public bool supportsConfidence { get; }
Property Value
supportsFeaturePoints
True
if the implementation supports feature points, false
otherwise.
Declaration
public bool supportsFeaturePoints { get; }
Property Value
supportsUniqueIds
True
if the implementation supports per feature point identifiers, false
otherwise.
Declaration
public bool supportsUniqueIds { get; }
Property Value
Methods
RegisterDescriptor(XRPointCloudSubsystemDescriptor.Cinfo)
Registers a subsystem implementation with the SubsystemManager
.
Declaration
public static void RegisterDescriptor(XRPointCloudSubsystemDescriptor.Cinfo descriptorParams)
Parameters
See Also
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.