Struct ARSessionStateChangedEventArgs
Event arguments for stateChanged.
Implements
Inherited Members
Namespace: UnityEngine.XR.ARFoundation
Assembly: solution.dll
Syntax
public struct ARSessionStateChangedEventArgs : IEquatable<ARSessionStateChangedEventArgs>
Constructors
Name | Description |
---|---|
ARSessionStateChangedEventArgs(ARSessionState) | Constructor for these event arguments. |
Properties
Name | Description |
---|---|
state | The new session state. |
Methods
Name | Description |
---|---|
Equals(object) | Tests for equality. |
Equals(ARSessionStateChangedEventArgs) | Tests for equality. |
GetHashCode() | Generates a hash suitable for use with containers like |
ToString() | Generates a string representation of this ARSessionStateChangedEventArgs. |
Operators
Name | Description |
---|---|
operator ==(ARSessionStateChangedEventArgs, ARSessionStateChangedEventArgs) | Tests for equality. Same as Equals(ARSessionStateChangedEventArgs). |
operator !=(ARSessionStateChangedEventArgs, ARSessionStateChangedEventArgs) | Tests for inequality. Same as |