Struct ARSessionStateChangedEventArgs
Event arguments for state
Implements
Inherited Members
Namespace: UnityEngine .XR.ARFoundation
Assembly: solution.dll
Syntax
public struct ARSessionStateChangedEventArgs : IEquatable<ARSessionStateChangedEventArgs>
Constructors
Name | Description |
---|---|
ARSession |
Constructor for these event arguments. |
Properties
Name | Description |
---|---|
state | The new session state. |
Methods
Name | Description |
---|---|
Equals(object) | Tests for equality. |
Equals(ARSession |
Tests for equality. |
Get |
Generates a hash suitable for use with containers like |
To |
Generates a string representation of this ARSession |
Operators
Name | Description |
---|---|
operator ==(ARSession |
Tests for equality. Same as Equals(ARSession |
operator !=(ARSession |
Tests for inequality. Same as |