Class ARPlaneMeshGenerators
Generator methods for ARPlane mesh geometery.
Inherited Members
Namespace: UnityEngine.XR.ARFoundation
Assembly: Unity.XR.ARFoundation.dll
Syntax
public static class ARPlaneMeshGenerators
Remarks
These static class provides ways to generate different parts of plane geometry, such as vertices, indices, normals, and UVs. You can use these methods to build an ARPlane Mesh object.
Methods
GenerateIndices(List<int>, List<Vector3>, float)
Generates a List of indices from the given parameters, forming a triangle fan.
The convexPolygon is assumed to be convex.
Declaration
public static bool GenerateIndices(List<int> indices, List<Vector3> convexPolygon, float areaTolerance = 1E-06)
Parameters
| Type | Name | Description |
|---|---|---|
| List<int> | indices | The |
| List<Vector3> | convexPolygon | The vertices of the plane's boundary, in plane-space. |
| float | areaTolerance | If any triangle in the generated mesh is less than this, then the entire mesh is ignored. |
Returns
| Type | Description |
|---|---|
| bool |
|
Remarks
convexPolygon is not checked for its convexness. Concave polygons will produce incorrect results.
GenerateMesh(Mesh, Pose, NativeArray<Vector2>, float)
Generates a Mesh from the given parameters. The convexPolygon is assumed to be convex.
Declaration
public static bool GenerateMesh(Mesh mesh, Pose pose, NativeArray<Vector2> convexPolygon, float areaTolerance = 1E-06)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | mesh | The |
| Pose | pose | The session-space pose of the mesh. |
| NativeArray<Vector2> | convexPolygon | The vertices of the plane's boundary, in plane-space. |
| float | areaTolerance | If any triangle in the generated mesh is less than this, then the entire mesh is ignored. This handles an edge case which prevents degenerate or very small triangles. Units are meters-squared. |
Returns
| Type | Description |
|---|---|
| bool |
|
Remarks
convexPolygon is not checked for its convexness. Concave polygons will produce incorrect results.
GenerateUvs(List<Vector2>, Pose, List<Vector3>)
Generates a List of UVs from the given parameters.
Declaration
public static void GenerateUvs(List<Vector2> Uvs, Pose pose, List<Vector3> vertices)
Parameters
| Type | Name | Description |
|---|---|---|
| List<Vector2> | Uvs | The |
| Pose | pose | The session-space pose of the mesh. |
| List<Vector3> | vertices | The vertices of the plane's boundary, in plane-space. |