Method GenerateMesh
GenerateMesh(Mesh, Pose, NativeArray<Vector2>, float)
Generates a Mesh
from the given parameters. The convexPolygon
is assumed to be convex.
Declaration
public static bool GenerateMesh(Mesh mesh, Pose pose, NativeArray<Vector2> convexPolygon, float areaTolerance = 1E-06)
Parameters
Type | Name | Description |
---|---|---|
Mesh | mesh | The |
Pose | pose | The session-space pose of the mesh. |
NativeArray<Vector2> | convexPolygon | The vertices of the plane's boundary, in plane-space. |
float | areaTolerance | If any triangle in the generated mesh is less than this, then the entire mesh is ignored. This handles an edge case which prevents degenerate or very small triangles. Units are meters-squared. |
Returns
Type | Description |
---|---|
bool |
|
Remarks
convexPolygon
is not checked for its convexness. Concave polygons will produce incorrect results.