Struct ARMeshesChangedEventArgs
Event arguments for the meshes
Implements
Inherited Members
Namespace: UnityEngine .XR.ARFoundation
Assembly: solution.dll
Syntax
public struct ARMeshesChangedEventArgs : IEquatable<ARMeshesChangedEventArgs>
Constructors
Name | Description |
---|---|
ARMeshes |
Constructs an ARMeshes |
Properties
Name | Description |
---|---|
added | The list of |
removed | The list of |
updated | The list of |
Methods
Name | Description |
---|---|
Equals(object) |
|
Equals(ARMeshes |
Compares |
Get |
Generates a hash suitable for use with containers like |
To |
Generates a string representation of this struct, including the number of added, updated, and removed meshes. |
Operators
Name | Description |
---|---|
operator ==(ARMeshes |
Compares for equality. Same as Equals(ARMeshes |
operator !=(ARMeshes |
Compares for inequality. Same as |