Class ARHumanBody
Trackable human body containing the base pose for the body and the body skeleton.
Inherited Members
Namespace: UnityEngine.XR.ARFoundation
Syntax
public class ARHumanBody : ARTrackable<XRHumanBody, ARHumanBody>, IDisposable
Properties
estimatedHeightScaleFactor
The scale factor that relates the implementation's default body height to the estimated height.
Declaration
public float estimatedHeightScaleFactor { get; }
Property Value
| Type | Description |
|---|---|
| Single | The scale factor that relates the implementation's default body height to the estimated height. |
joints
The array of joints making up the human body skeleton.
Declaration
public NativeArray<XRHumanBodyJoint> joints { get; }
Property Value
| Type | Description |
|---|---|
| NativeArray<XRHumanBodyJoint> | The array of joints making up the human body skeleton. |
pose
The pose for the human body origin.
Declaration
public Pose pose { get; }
Property Value
| Type | Description |
|---|---|
| Pose | The pose for the human body origin. |
Methods
Dispose()
Declaration
public void Dispose()
ToString()
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| String |
ToString(String)
Declaration
public string ToString(string floatingPointFormat)
Parameters
| Type | Name | Description |
|---|---|---|
| String | floatingPointFormat |
Returns
| Type | Description |
|---|---|
| String |