Class ARSession
Controls the lifecycle and configuration options for an AR session. There is only one active session. If you have multiple ARSession components, they all talk to the same session and will conflict with each other.
Enabling or disabling the ARSession will start or stop the session, respectively.
Inheritance
System.Object
ARSession
Namespace: UnityEngine.XR.ARFoundation
Syntax
public class ARSession : MonoBehaviour
Properties
attemptUpdate
If the device supports AR but does not have the necessary software, some platforms
allow prompting the user to install or update the software. If attemptUpdate
is true
, a software update will be attempted. If the appropriate software is not installed
or out of date, and attemptUpdate is false
, then AR will not be available.
Declaration
public bool attemptUpdate { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
Reset()
Resets the AR Session. This destroys the current session, including all trackables, and then establishes a new session.
Declaration
public void Reset()